Gerling, Kathrin; Klauser, Matthias; Masuch, Maic:
Serious Interface Design for Dental Health : WiiMote-based Tangible Interaction for School Children
In: Entertainment Interfaces 2010 : Proceedings of the Entertainment Interfaces Track 2010 at Interaktive Kulturen 2010 / Niesenhaus, Jörg; Rauterberg, Matthias; Masuch, Maic (Eds.). - Entertainment Interfaces Track (EI 2010), 12-15 September 2010, Duisburg, Germany - Aachen: RWTH Aachen, 2010 - (CEUR Workshop Proceedings ; 634), 8 Seiten
2010book article/chapter in ProceedingsOA Platinum
Computer ScienceFaculty of Engineering » Computer Science and Applied Cognitive Science » Computer Science » Medieninformatik - Entertainment Computing
Title in English:
Serious Interface Design for Dental Health : WiiMote-based Tangible Interaction for School Children
Author:
Gerling, KathrinUDE
LSF ID
50481
Other
connected with university
;
Klauser, MatthiasUDE
LSF ID
51849
Other
connected with university
;
Masuch, MaicUDE
GND
12306452X
LSF ID
50472
ORCID
0000-0002-7965-6269ORCID iD
Other
connected with university
Open Access?:
OA Platinum
Scopus ID
Language of text:
English

Abstract in English:

This paper describes a camera-based approach towards creating a tangible interface for serious games. We introduce our game for dental health targeted at school children which implements the Nintendo WiiMote as infrared camera. Paired with a gesture-recognition system, this combination allows us to apply real-world items as input devices. Thereby, the game tries to address different aspects of dental hygiene along with the improvement of children’s motor skills. In our focus group test, we found that tangible interfaces offer great potential for educational purposes and can be used to engage kids in a playful learning process by addressing their childlike curiosity and fostering implicit learning.